By earning these advancements, and the civilization-wide bonuses they bestow, players develop their empires in a manner akin to a fantasy role-player leveling up a character. Many of the game's most interesting choices are in the new Social Policies system. Civilization 5 is as intricate and deep as any earlier game in the series, but the interface and pacing make it easy to cruise across the surface, and miss a lot of that depth.Ĭompared to its predecessors, Civilization 5 is more about making abstract choices than it is about manipulating interrelated machinations. It is most different not because of any particular rule change or graphical enhancement, but because of the way it feels to play it, in its natural, turn-by-turn flow. It is also the farthest removed, most different game from its predecessors yet. Civ 5 is a bona fide Sid Meier's Civilization game, worthy of the series' title and heritage.
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